These upgrades are as mad and fun as the others found in Dying Light, and encourage you to tear about the map in the buggy (which is necessary as once again you won’t be fast-travelling anywhere). Or turning it into a rampaging zombie lawn mower is another. The buggy can be used as a lure with blaring, flashing upgrade for example. The buggy also benefits from crazy upgrades like the game’s weapons too. Done wrong, this could have been aggravating, and it can be a little before you understand what’s required, but it recreates that panicked dashing for supplies of the early hours of the base game on a grander scale. You also need to scavenge fuel for it from the various cars, vans and trucks littered around the countryside (cars et al, also carry valuable parts for repairs and upgrades). This makes for some truly intense moments if you end up stranded in a field,with darkness and lurching corpses closing in, trying to fix your banged up motor. Your engine can blow after heavy damage, or the suspension could end up shot. For a start, it has the same basic rules as Dying Light’s melee weapons, with parts needed to upgrade, repair and maintain it. You can cover great distances quicker and mow down zombies as you do, which is a bonus! That would render the undead pretty ineffective for the most part if it weren’t for various caveats that come with ownership of your new wheels. The balance is brought by the use of the aforementioned buggy. In The Following, the wide open spaces of this Mediterranean-styled landscape present a new issue, getting from point A to point B in the open, with many a set of milky dead eyes centred on you along the way. There are now rain storms that hit as well, creating some delightfully atmospheric scenes as you skulk about a darkened field with the lightning illuminating hordes of shuffling nasties. There’s also a sun-kissed coastal area in there too, featuring a connection of cave systems. Winding streets and towering buildings are replaced with rolling hills, windswept fields and isolated farms. Harran’s slums and old city were tight, compact and vertical playgrounds, full of nooks and crannies to ambush, or be ambushed by. From there you have dealings with a mysterious cult and some new twists on the ghoulish monstrosities you’ve encountered before, but it’s the world itself that provides the biggest shift in how Dying Light plays. Once he arrives at the source of the rumoured cure, he is soon roped into helping out the locals in order to gain their trust and possible knowledge by running errands in a zombie-crunching road buggy. This Enhanced version includes the full original Dying Light game with improved visuals, The Following expansion, the Be the Zombie mode, the Season Pass, and all previously released DLC.Set after the events of the main game, protagonist Kyle Crane is on the hunt for a possible cure for the undead-making virus after a tip-off leads him to Harran’s countryside, a huge expanse of land that dwarfs the main game’s two maps. The vehicles can be customized with weapons, attachments, and decorations, and as gamers level up their driver rank they'll be able to unlock new upgrades. The new region is said to be as large as all previous Dying Light maps combined, and players can explore its vast expanses thanks to new all-terrain dirt buggies. Gamers must gradually earn the trust of the cult to infiltrate its ranks, and non-linear progression means they have a variety of ways to accomplish this. Players take on the role of Kyle Crane as he heads into Harran's outback region, where the infected swarm, and where a strange cult known as The Following may hold the secret to changing the world. Techland's zombie-themed open-world adventure gets updated with drivable vehicles and a new story set in an expansive new area in Dying Light: The Following.
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